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News and Announcements

Agents, this week we’ll be showing you what kind of changes you can expect to see in maps when Operation Overhaul hits the live servers. We have learned a great deal about what makes for a good map in Deceive Inc. over the past year, and we aim to go back to our existing operations and make them better by improving the flow of combat, navigation and giving players more options. Our focus for this patch was very much on Diamond Spire, but we have new elements for every single operation to keep things interesting. Let’s dive into some of these updates. Please keep in mind, we are still working on these changes and some of these screenshots might not be entirely representative once these changes are in your hands. That being said, let’s...
Agents, We have become aware of an issue that is impacting Xbox users who are attempting to purchase bonds. We believe this issue started on February 3rd and is currently ongoing. We are working with our partners to fix this issue as fast as possible. If you are one of the users who has purchased bonds and did not receive them, please reach out to support.deceiveinc.com so we can make a note and verify. Once this issue is fixed, we believe all impacted players will be granted their purchase on the next log in. Please reach out to support again after we have noted this issue is addressed if that does not happen.
Deep Dive: Combat Overhaul Welcome back agents, this week we are digging into the work that has been ongoing to make the combat and weapon ‘feel’ of DI more satisfying and approachable. Keep in mind that this is a very large topic so not everything will be covered in this small brief and everything we will showcase is subject to change. You can look forward to more changes when the update releases. Visual Updates To give a better weapon feel to the game’s arsenal, we are going back to revisit some weapon mods that did not have their own firing and reload animations to give them a more unique feel. Beyond the visual differentiation, this allows us to make bespoke animations that fit their fire rate and reload speed much better, removing...
Agents, One of the backend services that Deceive Inc. uses will be going down for a brief period of maintenance. This will be happening on Feb 2nd at 1:00 AM UTC. For those agents in around the world, this translates to: US PST - Feb 1st at 5 PM(UTC -8) US EST - Feb 1st at 8 PM (UTC -5) EU CET - Feb 2nd at 2 AM (UTC +1) Asia KST - Feb 2nd at 10 AM UTC +9) Expected downtime is 30 minutes to an hour where players can expect matchmaking to be interrupted and unavailable. If maintenance does not go as planned, the downtime may be extended. Thank you for your understanding and patience.
Deep Dive: First Aid Vials As we continue our deeper look into the new elements coming with Operation Overhaul, we’ll be going in detail with the element that generated the most questions in our original list of additions: The First Aid Vial. We wanted to clear some of the biggest misconceptions around this new lootable item to make sure everyone is on the same page on how it will affect the game. Let’s get into it! What does it do? To start things off, let’s go through, in detail, what the vial can and cannot do. (All this balancing is currently being tested by external testers and is heavily subject to change.) You can carry up to 3 first-aid vials on yourself at a time. They heal for 20 HP each. Using a single vial takes 3...
We are rolling out a live update that will fix an issue with the exposed status effect, leading to instant heartbreak when charmed by Red. This requires no download on your side and will take effect in the background.
Agents, as promised, we’ll be diving into individual elements of operation overhaul to showcase the work that is being undertaken by the team. This week we are looking at the expanded ping system! As always this is actively work in progress and is subject to change before it hits the live game. The ping system now has two new elements: Contextual pinging and the radial ping menu. Contextual pinging allows you to ping specific objects in the map, giving a unique visual to your ping that tells your teammates what you are pinging at a glance. No more wondering what exactly your teammate is trying to tell you from afar! The radial ping menu is a new way to ping that is accessed by holding the ping button. It gives you access to a...
What’s next? Agents, happy new year! The team is back in full force and is ready to share a sneak peek on what our focus is for our next patch. Let's call it…. Operation Overhaul. Like we discussed in the state of the game post last year, we are carving ourselves some time to tackle core systems, polish existing elements and add new exciting gameplay elements that address long standing feedback from the community. While we currently expect everything listed in this post to be part of a single update, Operation Overhaul is a larger initiative that will encompass more changes than this across multiple future updates. With that said, this is an early sneak peek in the feature set of operation overhaul. This is not the entirety of...
The holiday rumble event will be extended by an extra day. You have until tomorrow, January 10th, to grab the event items for free! Once the event is over, all holiday rumble items will move into the store and will remain available for purchase with bonds
Deceive Inc. State of the game 2023 Welcome or welcome back agents! With the year coming to an end, we thought this would be a good time to look at what we delivered so far and where we are looking next for Deceive Inc. We are incredibly thankful for our community and their passion for the game. We’ve been driven by the feedback we receive from you all to push the game further and make it a better experience for everyone. Let’s start things off by having a look at all the major drops we’ve made this year since launch: What we have done this year Major Updates: Launching the game! Season 1: Misery Empire High alert Update Season 2: Neon Nights Upper Echelon Update Season 3: Of Kings and Queens Holiday Rumble Update New Content...
HOLIDAY RUMBLE HOTFIX Agents, we are rolling out a small hotfix for the most pressing issues surrounding the holiday rumble. Here’s what’s making its way in the game with this update: Bounce Mat We’ve received feedback that the changes to the bounce mat made it hard to use it to break a fall. To remedy this a bit, we have made the time before deflating more lenient. We’ll keep monitoring feedback around this topic for future adjustments. Time before the bounce mat deflates has been raised 1.0s-->1.3s Bug Fixes General: Fixed an issue where XP boosters and bonds rewarded from the event would not be received This issue was fixed through the back-end on the 12th, but we wanted to acknowledge its existence. Larcin: Fixed an...
HOLIDAY RUMBLE PATCH NOTES Agents, it’s time to get into the holiday spirit! We have a new update with our first ever live event, a silver reef overhaul and a hearty helping of fixes and tweaks. Let’s get into it right away! General Holiday Rumble Event Holiday Rumble is our first live event and brings with it 10 free rewards to unlock as well as a new holiday look for the lobby and the maps! To unlock your holiday rumble rewards, you will have to look for gifts spread through the map and loot them for event points. Grab enough gifts and you’ll be able to forcefully bring the holiday cheer into your foe with the coveted Santhans skin! Silver Reef Vault Rework With this update, we are starting a longer term commitment to update...