Many people have been asking for more stuff to spend credits and bonds on, which is honestly a good problem to have because it means they are heavily invested! I am one of those people,. and I have two ideas for more shop items.
Knock-Out Halos
When you kill an agent (and maybe NPCs?), your purchased knock-out halo will appear around their heads as a sort of calling card. Think birds, stars, the Deceive Inc Logo, etc. The reason why you don't have it apply to yourself is because you would barely see it so it would instead apply to other people.
UI Reskins
I think it would be fun to have UI reskins, ranging from simple color swaps to themed agent skins. Imagine that the purple eye in the UI is instead a red heart for Red, or a snake's head for Xiu. That would really allow folks to be engulfed in their agents.
New AI Announcers
This one is admittedly the most work but what if you could buy different AIs that would comment on your mission instead of IRIS? Similar to announcer packs for Mortal Kombat or the companion AIs in Halo: Infinite. Each AI has a different unique personality, like maybe a disdainful and calculative one to an overly violent one. Heck, you could make an AI based on Knight for extra lore!
Knock-Out Halos
When you kill an agent (and maybe NPCs?), your purchased knock-out halo will appear around their heads as a sort of calling card. Think birds, stars, the Deceive Inc Logo, etc. The reason why you don't have it apply to yourself is because you would barely see it so it would instead apply to other people.
UI Reskins
I think it would be fun to have UI reskins, ranging from simple color swaps to themed agent skins. Imagine that the purple eye in the UI is instead a red heart for Red, or a snake's head for Xiu. That would really allow folks to be engulfed in their agents.
New AI Announcers
This one is admittedly the most work but what if you could buy different AIs that would comment on your mission instead of IRIS? Similar to announcer packs for Mortal Kombat or the companion AIs in Halo: Infinite. Each AI has a different unique personality, like maybe a disdainful and calculative one to an overly violent one. Heck, you could make an AI based on Knight for extra lore!
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