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[Pack] Ballistic Weapon release

forrestmark9

Grizzled Veteran
Nov 29, 2011
1,110
42
http://steamcommunity.com/sharedfiles/filedetails/?id=130848928

ScrnBalance version download (.rar):
http://www.sendspace.com/file/0dc5td

ServerPerks version download (.rar):
http://www.sendspace.com/file/lruzcu

This pack was released as is and is not free of bugs here is a list of known bugs

Buy ammo is always 0$ (Can't fix)
Buy clip doesn't work (Can't fix)
X3, X4, and EKS have no fire animation in 3rd person (Can't fix)
Dark Star plasma flame mode shows effects rarely (Can't fix)
BallisticWeapons key config group listed twice in the controls settings (Can't fix)

To bind the extra keys for things such as weapons specials then configure them in your controls settings near the bottom

Incase it doesn't appear in the control settings then here are the key commands, to bind them do this set input <key> <command>

SwitchWeaponMode - Changes the weapons firemode
CockGun - Cocks the weapon
WeaponSpecial - does the weapons special
WeaponSpecialRelease - Releases the weapon special key

For the weapon special key you will need to open your User.ini loacted in KillingFloor/System folder, find the key you want and paste this WeaponSpecial | OnRelease WeaponSpecialRelease

All resources, textures, sounds, code, models, and static meshes (C) Runestorm www.runestorm.com
Weapons ported over with the permission of runestorm

ServerPerks.ini for all weapon pickups and catagories
Code:
Perks=KFBallisticV25_SP.SRVetNoPerk
TraderInventory=2:KFBallisticV25_SP.M290Pickup
TraderInventory=2:KFBallisticV25_SP.M763Pickup
TraderInventory=2:KFBallisticV25_SP.MRS138Pickup
TraderInventory=2:KFBallisticV25_SP.MRT6Pickup
TraderInventory=5:KFBallisticV25_SP.MACPickup
TraderInventory=5:KFBallisticV25_SP.MRLPickup
TraderInventory=5:KFBallisticV25_SP.G5Pickup
TraderInventory=1:KFBallisticV25_SP.GRS9Pickup
TraderInventory=1:KFBallisticV25_SP.M806Pickup
TraderInventory=1:KFBallisticV25_SP.M806Pickup
TraderInventory=1:KFBallisticV25_SP.MD24Pickup
TraderInventory=1:KFBallisticV25_SP.RS8Pickup
TraderInventory=1:KFBallisticV25_SP.leMatPickup
TraderInventory=1:KFBallisticV25_SP.D49Pickup
TraderInventory=1:KFBallisticV25_SP.A42Pickup
TraderInventory=1:KFBallisticV25_SP.AM67Pickup
TraderInventory=1:KFBallisticV25_SP.BOGPPickup
TraderInventory=3:KFBallisticV25_SP.MarlinPickup
TraderInventory=3:KFBallisticV25_SP.R78Pickup
TraderInventory=3:KFBallisticV25_SP.R9Pickup
TraderInventory=3:KFBallisticV25_SP.SRS900Pickup
TraderInventory=4:KFBallisticV25_SP.A73Pickup
TraderInventory=4:KFBallisticV25_SP.E23Pickup
TraderInventory=4:KFBallisticV25_SP.M46Pickup
TraderInventory=4:KFBallisticV25_SP.M50Pickup
TraderInventory=4:KFBallisticV25_SP.SARPickup
TraderInventory=4:KFBallisticV25_SP.XK2Pickup
TraderInventory=4:KFBallisticV25_SP.XRS10Pickup
TraderInventory=4:KFBallisticV25_SP.XMV850Pickup
TraderInventory=4:KFBallisticV25_SP.XMK5Pickup
TraderInventory=4:KFBallisticV25_SP.Fifty9Pickup
TraderInventory=4:KFBallisticV25_SP.M353Pickup
TraderInventory=4:KFBallisticV25_SP.M925Pickup
TraderInventory=0:KFBallisticV25_SP.A909Pickup
TraderInventory=0:KFBallisticV25_SP.X3Pickup
TraderInventory=0:KFBallisticV25_SP.X4Pickup
TraderInventory=0:KFBallisticV25_SP.EKS43Pickup
TraderInventory=6:KFBallisticV25_SP.RX22APickup
TraderInventory=7:KFBallisticV25_SP.NRP57Pickup
TraderInventory=7:KFBallisticV25_SP.T10Pickup
TraderInventory=7:KFBallisticV25_SP.BX5Pickup
TraderInventory=7:KFBallisticV25_SP.FP7Pickup
TraderInventory=7:KFBallisticV25_SP.FP9Pickup
TraderInventory=8:KFBallisticV25_SP.HVCMk9Pickup
TraderInventory=8:KFBallisticV25_SP.RSDarkPickup
TraderInventory=8:KFBallisticV25_SP.RSNovaPickup
TraderInventory=8:KFBallisticV25_SP.A500Pickup
TraderInventory=8:KFBallisticV25_SP.M75Pickup
WeaponCategories=Melee
WeaponCategories=Pistol
WeaponCategories=Shotgun
WeaponCategories=Sniper
WeaponCategories=Machine Gun
WeaponCategories=Explosive
WeaponCategories=Flame Thrower
WeaponCategories=Grenades
WeaponCategories=Other
 
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Is it also possible to use the static meshes of the weapons and things for mapping? Cause the xmv,hamr and the other mg can be standed on the ground and that would be good as decoration for my project

And can you also upload that to mediafire or some filesharing site ? Cause steamworkshop is some times not good if you have many things and make a server or so
 
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Many other people tried before (include me) import all ballistic weapons, i could 1-2 weapons but this pack i saw work for months, it's amazing that you release this pack :) nice work

pd: I have one problem, this:

Warning: Failed to load 'KFBallisticV25_SP': Can't find file for package 'BWBP4-Sounds'
Warning: Failed to load 'Class KFBallisticV25_SP.BallisticGameType': Can't find file for package 'BWBP4-Sounds'

Warning: Failed to load 'KFBallisticV25_SP': Can't find file for package 'BWAddPack-RS-Sounds'
Warning: Failed to load 'Class KFBallisticV25_SP.BallisticGameType': Can't find file for package 'BWAddPack-RS-Sounds'
 
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Upvote 0
Many other people tried before (include me) import all ballistic weapons, i could 1-2 weapons but this pack i saw work for months, it's amazing that you release this pack :) nice work

pd: I have one problem, this:

Warning: Failed to load 'KFBallisticV25_SP': Can't find file for package 'BWBP4-Sounds'
Warning: Failed to load 'Class KFBallisticV25_SP.BallisticGameType': Can't find file for package 'BWBP4-Sounds'

Warning: Failed to load 'KFBallisticV25_SP': Can't find file for package 'BWAddPack-RS-Sounds'
Warning: Failed to load 'Class KFBallisticV25_SP.BallisticGameType': Can't find file for package 'BWAddPack-RS-Sounds'

Did you fully download all the parts?

EDIT: Forgot to include some sounds, so now apparently this pack will be in 5 parts
 
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Did you fully download all the parts?

EDIT: Forgot to include some sounds, so now apparently this pack will be in 5 parts

Edit: Ok, don't worry ;)

Yeap, four packs

Code:
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 23 Ballistic Weapons KF (ServerPerks Edition) Part 1 True
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 24 Ballistic Weapons KF (ServerPerks Edition) Part 2 True
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 25 Ballistic Weapons KF (ServerPerks Edition) Part 3 True
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 26 Ballistic Weapons KF (ServerPerks Edition) Part 4 True
 
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Upvote 0
Edit: Ok, don't worry ;)

Yeap, four packs

Code:
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 23 Ballistic Weapons KF (ServerPerks Edition) Part 1 True
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 24 Ballistic Weapons KF (ServerPerks Edition) Part 2 True
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 25 Ballistic Weapons KF (ServerPerks Edition) Part 3 True
Workshop_Debug: KFPlayerController.OnGetSubscribedFileDetailsCompleted 26 Ballistic Weapons KF (ServerPerks Edition) Part 4 True

Part 5 added to my workshop
 
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